< Kendzi3d

Kendzi3d/textures

Information

This file will be automatically download.

Please don't change file format!

All textures should be on BSD3 or Public domain license!


You can download this page from Kendzi3d (JOSM plugin) by clicking "Menu > 3D > Load textures from wiki"

Textures format

- Textures should be saved as png files.

- Textures can have transparency (yes/no).

- Textures should have size power of 2 eg. 128x128 or 128x64.

- All textures should be on BSD3 or Public domain license!

This page format

This file will be automatically download. Please don't change this page format. All parsed rows should begin with “|”. Each row should be in one line. All other lines will be skip.


Column explenation:

1 - key - texture key

2 - height - texture real height in [m]

3 - length - texture real length in [m]

4 - file key - texture file name

5 - file url - url to file. It will be download from this location. If not entered texture from jar file will be taken.

Key format for building facade

  • buildings.facade_{0}

where:

{0} - name of facade type eg. plaster


keyheightlengthfile keyfile url
buildings.facade_unknown22building_facade_unknown.png
buildings.facade_test11building_facade_test.pnghttp://www.openstreetmap.pl/kendzi/Kendzi3d/textures/building_facade_test.png

Key format for building roof

  • buildings.roof_{0}

where:

{0} - name of roof material type eg. roofTiles


KeyHeightLengthFile keyFile url
buildings.roof_unknown22building_roof_material_unknown.pnginfo
buildings.roof_test11building_roof_material_test.pnghttp://www.openstreetmap.pl/kendzi/Kendzi3d/textures/building_facade_test.png
buildings.roof_roofTiles33building_roof_material_roofTiles.png
buildings.roof_roofingFelt22building_roof_material_roofingFelt.png

Key format for barrier

Barrier key format:

  • barrier.{0}_{1}

{0} - barrier type name eg fence (currently only fences work)

{1} - barrier subtype eg type of fence


KeyHeight (not used now)LengthFile keyFile url
barrier.fence_unknown2fence_undefined.png
barrier.fence_balustrade0.2fence_balustrade.png
barrier.fence_test1fence_test.pnghttp://www.openstreetmap.pl/kendzi/Kendzi3d/textures/building_facade_test.png

Key format for roads

Roads key format: (now used)

  • roads.highway_{0}

{0} - highway type eg. primary


  • roads.surface_{0}

{0} - surface type eg. unpaved


Roads key format: (in future - proposal)

  • roads.highway_{0}_surface_{1}

{0} - highway type eg. primary

{1} - surface type eg. unpaved


KeyHeight (not used now)LengthFile keyFile url
roads.highway_unknown10highway_unknown.png
roads.highway_primary6highway_simple.png
roads.highway_secondary6highway_simple.png
roads.highway_tertiary6highway_simple.png
roads.highway_unclassified6highway_unknown.png
roads.highway_residential6highway_unknown.png
roads.highway_service6highway_unknown.png


roads.highway_footway0.5highway_footway.png
roads.highway_cycleway0.5highway_footway.png


KeyHeight (not used now)LengthFile keyFile url
roads.surface_unknown6highway_unknown.png
roads.surface_unpaved6highway_surface_unpaved.png


Kendzi3d implemented


This article is issued from Openstreetmap. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.