Tag:area:highway=pedestrian

area:highway=pedestrian
Description
An area representation of pedestrian zones. 
Group: Highways
Used on these elements
Useful combination
Status: in use

An area representation of highway=pedestrian. area:highway=pedestrian describes the shape, i.e. the two-dimensional outline, of the area of a pedestrian street, or parts of it.

It is meant for areas that have a clear direction of travel, and is used as a form of Micromapping in addition to the routable, linear way tagged as highway=pedestrian. Specifically, it is not the same as highway=pedestrian + area=yes, which represents a non-linear area, such as a square or plaza, where multi-directional travel is possible.

How to map

Correct tagging

  • If it's a simple pedestrian area, just draw an outline around it, and add tag area:highway=pedestrian. Then add a linear highway=pedestrian way through its middle or else most navigation software cannot route correctly through it!
  • If it's a more complicated one, draw an outline around it, tag it with area:highway=pedestrian, draw all inner parts, then select all elements and make a multipolygon relation from it. Also add a linear highway=pedestrian way through the middle of all usual paths in the pedestrian area!
  • Remember to join the areas' edges to surrounding buildings, walls, etc.

[!] For usual footway areas (see differences between highway=pedestrian and highway=footway) use area:highway=footway, and for cycleway areas use area:highway=cycleway

Optional tags:

  • surface=* (What is the pedestrian area paved with, if anything? e.g. concrete, asphalt, etc.)

Tagging mistakes to avoid

Example tagging

Case Area tags Mapping examples
Polygon area:highway=pedestrian
Multipolygon area:highway=pedestrian

+ type=multipolygon

Correct tagging of pedestrian multipolygon depends on character of place, you can:

  • draw a multipolygon on a larger landcover area (eg. leisure=park) or
  • add proper landcover tag to every inner element or
  • complete empty inner parts with proper landcover areas (eg. building=yes)

Example tagging of connected objects

Case Way tags Area tags Diagrams Mapping examples

Pedestrian crossing

highway=footway

+ footway=crossing

Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:

area:highway=* (class of highway, eg. area:highway=primary)

+ junction=yes

If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag.

Non-segregated "foot & bicycle" crossing

highway=path

+ path=crossing
+ foot=designated
+ bicycle=designated
+ segregated=no

Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:

area:highway=* (class of highway, eg. area:highway=primary)

+ junction=yes

If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag.

Segregated "foot & bicycle" crossing

Method 1 (one linear way):

highway=path
+ path=crossing
+ foot=designated
+ bicycle=designated
+ segregated=yes

Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:

area:highway=* (class of highway, eg. area:highway=primary)

+ junction=yes

If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag.


Method 2 (two linear ways):
  • Through foot part:

highway=footway
+ footway=crossing

  • Through bicycle part:

highway=cycleway
+ cycleway=crossing

Segregated "foot & bicycle" crossing with traffic calming island

Method 1 (one linear way):
  • Street area:

Draw an area around streets intersection, treating stop lines and crossings as its edges and tag it with:

area:highway=* (class of highway, eg. area:highway=primary)

+ junction=yes

If it's a single crossing being far away from streets intersection, draw it just as a linear way crossing street area without junction=yes tag.

  • Foot part of the island:

area:highway=footway

  • Bicycle part of the island:

area:highway=cycleway

  • Side parts of the island:

landuse=grass or leisure=garden or traffic_calming=island


highway=path

+ path=crossing
+ foot=designated
+ bicycle=designated
+ segregated=yes

highway=path

+ foot=designated
+ bicycle=designated
+ segregated=yes

highway=path

+ path=crossing
+ foot=designated
+ bicycle=designated
+ segregated=yes

Method 2 (two linear ways):
  • Through foot part:
highway=footway

+ footway=crossing

highway=footway highway=footway

+ footway=crossing

  • Through bicycle part:
highway=cycleway

+ cycleway=crossing

highway=cycleway highway=cycleway

+ cycleway=crossing

Segregated "foot & bicycle" path

Method 1 (one linear way):

highway=path
+ foot=designated
+ bicycle=designated
+ segregated=yes

(path way should be joined through a mutal part of the footway/ cycleway areas, see example screenshot)

  • Foot part:

area:highway=footway

  • Bicycle part:

area:highway=cycleway

(both areas should be joined to each other if there is no physical barrier between them, see example screenshot)

Method 2 (two linear ways):
  • Through foot part:

highway=footway

  • Through bicycle part:

highway=cycleway

Traffic calming paving on a street edge

(This element should be treaten as kind of a traffic calming area, not footway)

traffic_calming=island

Visualisation

OSMapa/ area

See also

This article is issued from Openstreetmap. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.